by Blogmeister Meisterblogger | Apr 29, 2014 | Grammar Based Universes
I have neglected the Grammar Based Universes aspect of my website for far too long. What better way to break the silence than with Mixamo. https://www.mixamo.com/ What mixamo is is a procedural character generating system That not only allows the user to prototype new... by Blogmeister Meisterblogger | Feb 25, 2014 | Interactive Storytelling, Raconteur
Over the weekend I read Chris Crawford’s chapter on “Modeling”. Overall I like his approach to modeling human response and behavior. I think he’s got a good thing going. I especially like the way he translated boolean into numerical form. It... by Blogmeister Meisterblogger | Feb 14, 2014 | Raconteur
Within the last couple of days, I have been inundated with possibilities for creating the Raconteur Engine. In the long run, I’ll need to create a brand new engine with behavior and characteristics unto itself. However, I need to start someplace and the best... by Blogmeister Meisterblogger | Jan 29, 2014 | Interactive Storytelling, Raconteur
After having read Chris Crawford’s book on Interactive Storytelling he tells of a definite upward struggle to get the genre of Interactive Storytelling off the ground. Indeed for the amount of time he has been working on this topic it seems as if it will never... by Blogmeister Meisterblogger | Dec 4, 2013 | Interactive Storytelling, Raconteur
While this thought is not new, I’ve had trouble justifying it in the past because of cost considerations. However, a new thought hit me today and it might be a potential solution for getting this show on the road. I have not written about this to this blog but...