by Blogmeister Meisterblogger | May 2, 2014 | Grammar Based Universes
[embedyt]http://www.youtube.com/watch?v=IKAcrNHENC8[/embedyt] Unreal Engine Blueprint by Blogmeister Meisterblogger | Apr 29, 2014 | Grammar Based Universes
I have neglected the Grammar Based Universes aspect of my website for far too long. What better way to break the silence than with Mixamo. https://www.mixamo.com/ What mixamo is is a procedural character generating system That not only allows the user to prototype new... by Blogmeister Meisterblogger | Feb 22, 2014 | Grammar Based Universes, Interactive Storytelling
I’m about half way through reading Chris Crawford’s “On Interactive Storytelling”. I am glad I picked up this version. After reading the older version I realized he has made many changes; mostly for the better. I do have to admit I am a bit... by Blogmeister Meisterblogger | Feb 5, 2014 | Grammar Based Universes, Interactive Storytelling, Raconteur
Immersive Storyworld (aka. Virtual Amusement Park) The Immersive Storyworld has two immediate ambitions. The first is to provide an engrossing interactive story experience. The second is to create a transmedia storyworld from the immersive experience. The Immersive... by Blogmeister Meisterblogger | Oct 24, 2013 | Grammar Based Universes
By the phrase, “Grammar Based Universes(GBU)”, I’m actually referring to Grammar Based Story World Universes. I thank the Universe for allowing me to arrive at this insight. However, the universes I am describing are not the Universe we exist in,...