by Blogmeister Meisterblogger | May 19, 2015 | Grammar Based Universes, IMyTH, Interactive Storytelling
I have a couple of article to share today that relate to the physical immersion potential of VR. The first article is the first “documented” experience of The Void. I have been suspect of the claims The Void has been making concerning its abilities to do... by Blogmeister Meisterblogger | Apr 2, 2015 | Grammar Based Universes
Here is an excellent link to a presentation given by Gran Duncan of Hello Games, creators of No Man’s Sky. Grant Goes on to talk about his discovery, trials and tribulations and eventual love for procedurally generated art. This is a prime example of what I like... by Blogmeister Meisterblogger | Mar 25, 2015 | Grammar Based Universes
During my daily wanderings I happened to chance an article about a company in London, Improbable, obtaining $20 M in funding. Great job guys! Congratulations. I wanted to know more about who was Improbable and what are they working on. From my very brief introduction... by Blogmeister Meisterblogger | Jun 25, 2014 | Grammar Based Universes, Interactive Storytelling
This is very cool and has me super excited [embedyt]https://www.youtube.com/watch?v=rS-PLQ3tfzY[/embedyt] This is a way to define the look, style and motif through a grammar based facade. When used by an interactive storyteller, entire worlds can be generated rapidly....