Tag: Dungeons & Dragons

  • What Dungeons & Dragons Can Teach Us About VR

    I just listened to a great pod cast from a Road to VR article, What Dungeons & Dragons Can Teach Us About VR.

    In this podcast the announcer interviews Chris Perkins, Master Dungeon Master and Head Story Creator for Dungeons and Dragons. During the interview they discuss why Dungeons & Dragons is such an effective collaborative storytelling medium and how VR and technology in general can not quite live up to those demands.

    I am inspired by this interview. First it explains exactly where VR needs to be in order to generate a rewarding experience  similar to Dungeons and Dragons. Even more importantly the interview helps explain some of the methodologies of what iMyth is trying to achieve and why they are important.

    One of the comments made near the end of the interview is that whenever Chris Perkins put on the VR headset he was experiencing a situation from someone else’s perspective. He was looking forward to the opportunity to experience that same situation but from his perspective. The individual perspective is what makes the experience memorable and live on in the accounts told about the experience. I can’t help but feel this is the essence of what collaborative storytelling/experiences are all about.

  • VR D& D

    UploadVR recently posted an article about a fellow wring his experiences while “hanging out” in Altspace VR and watching a VR game of D&D. THe author had many problems with the technology, as would be expected.  He seemed rather patient. This is good because we’re going to need to wade through a lot of crap getting to cleaner experiences.

    However in this article was a video blog posted by the folks at Altspace VR and their first VR game of Dungeons and Dragons.

    The video only shows a few snippets of the actual game and focuses on the room and the tools to support the VR experience. This is all very cool and I found myself wanting to participate in this new experiential form.

    This still inspired me to take this further and create Immersive role playing experiences in mythical theme-worlds.

    IMyTH is going to rock!