iMyth Blog Page
iMyth Blog
iMyth Designer Position
iMyth - Dare to live the adventure! Position: DesignerCompany: iMyth – Immersive Theme World Experiences Location: Remote, HQ in Orlando About UsiMyth is on a mission to revolutionize how people experience stories. We develop custom, interactive, immersive theme...
Animating Camera Direction in VR
Challenges For VR Animators This article explains some of the problems associated with storyTelling in VR. It also provides some initial methods how animators are resolving them. I added an article summary in a new page: Animating Camera Direction in VR
Immersive Jounalism
Immersive Journalism Here is a link to an article about a Jounalist Using AR and Immersive technologies to breath new life into covering news stories.
Possible Directions for VR?
I came upon an article from Gamasutra lately discussing the possible avenues upon which VR could entertain: http://gamasutra.com/blogs/KimberlyVoll/20141028/228726/Game_Design_in_VR_Pushing_Off_from_a_New_Frontier.php Ultimately the article says that if VR is only...
Why Raconteur’s Business Model will Succeed
I look for occasional motivations and conformations that what I am trying to do with Raconteur is the right thing and the approach I am taking will succeed. I recent came upon this article in Gamasutra which talks about the business side of game authoring:...
Groovy Diagram from Oculus Explaining Why VR is Tough
Robert Madsen, Starting an Indie Studio
I cam upon this series of articles a little while ago on Gamasutra: http://gamasutra.com/blogs/RobertMadsen/20140731/222331/Starting_an_Indie_Studio_Part_1.php The articles explains the trials and tribulations of a computer engineer starting an independent game...