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At iMyth, we believe in bringing happiness to children, of all ages, through immersive storytelling, and we can’t do it without you! Our mission is to create the world’s most impactful interactive experiences, allowing guests to engage with legendary characters in...
Emotion and Rapport
I was reading through my web pages this morning and two very similar articles came up. I had written neither as being significant enough to create a post for. However, when I realized these were two very different article dealing with similar issues it made me think...
Warren Spector on TellTale
I cam across this interesting blog By Warren Spector. In this long winded evaluation he explains her perception of Why Telltale does not producer games but interactive narratives and Interactive stories. He odes identify the limitations Telltale places on its...
VR D& D
UploadVR recently posted an article about a fellow wring his experiences while "hanging out" in Altspace VR and watching a VR game of D&D. THe author had many problems with the technology, as would be expected. He seemed rather patient. This is good because we're...
Dave & Buster’s Sporting Games created by VRcade
Check out this posting from Road To VR informing about Dave and Buster Using a Setup from VRCade in one of their operations. The setup looks pretty cool and is definitely a nod in the direction the theme-park industry will follow. It would be very interesting to test...
Potential Customers for IMyTH Engine Technologies
Chris McCann helped out the IMyTH group today in identifying some of the major players in the VR industry. The IMyTH engine is focused on generating immersive theme worlds and the companies mentioned in his article will provide a quick starting point to identify all...
The Coming Cyberbard
I recently copied an excerpt written by Janet M. Murray from her book Hamlet on the Holodeck. The article is called The Coming Cyberbard. This is the follow up portion to the text I referenced, The Shaping Role of the Human Storyteller. In this excerpt, Murray...
