by Blogmeister Meisterblogger | Jan 24, 2017 | IMyTH, Industry, Technology
Body presence in VR has been one of those topics that folks knew could be achieved but really “had not gotten” around to working on. Steve Bowler at Cloud Gate Studio seems to be making strides towards this direction. He recently posted on tweeter a video... by Blogmeister Meisterblogger | Jan 3, 2017 | Technology
Here is a product that was documented a little over a year ago and it seems they will be taking it mainstream. [embedyt] http://www.youtube.com/watch?v=yr2fFeympKY[/embedyt] BinaryVR will be producing an SDK which will do limited facial tracking based on chin, mouth... by Blogmeister Meisterblogger | Nov 12, 2016 | IMyTH, Industry, Technology
I don’t normally write about improvements in technology. I would rather focus on Story and experience related topics. However this is groundbreaking and will have a significant impact on the HTC Vive. A Chinese company called TPCast has created a device add-on... by Blogmeister Meisterblogger | Aug 16, 2016 | Immersive Theme-worlds, IMyTH, Industry, Technology
I encountered a great article describing The Void and their operation in NYC, Trippy Ghostbuster’s Experience. All in all the Polygon folks seemed very excited. The Void guys described their plans for world domination. This is very exciting. Is Imyth a Wannabe?... by Blogmeister Meisterblogger | Aug 4, 2016 | Immersive Theme-worlds, Industry, Interactive Storytelling, Technology
This is kind of a broad, sweeping article concerning the organization called “Future Of Storytelling.” Living stories I have not gone through all of the sub-links and articles but there is a lot of talk of combing games with traditional media but not a... by Blogmeister Meisterblogger | Aug 4, 2016 | Technology
In this article, Synethesia Suit, A Japanese company demonstrates its product to Siggraph 16.