This is starting to get a bit comical. It seems everywhere you look there is new immersive experience company sprouting. Not more than two days ago I blogged about Knott’s Berry Farm [...]
Lat month, in December, iMyth Demonstrated full body tracking for its interactor using the Perception Neuron tracking outfit. It was an impressive bit of engineering to get the system up and [...]
OK – everyone loves to pick on the Japanese for their quirky fascinations and the lengths they will go in to satisfy these interests. In this case a Japanese inventor may be on to something [...]
Body presence in VR has been one of those topics that folks knew could be achieved but really “had not gotten” around to working on. Steve Bowler at Cloud Gate Studio seems to be [...]
Here is a product that was documented a little over a year ago and it seems they will be taking it mainstream. [embedyt] http://www.youtube.com/watch?v=yr2fFeympKY[/embedyt] BinaryVR will be [...]
I don’t normally write about improvements in technology. I would rather focus on Story and experience related topics. However this is groundbreaking and will have a significant impact on [...]
I encountered a great article describing The Void and their operation in NYC, Trippy Ghostbuster’s Experience. All in all the Polygon folks seemed very excited. The Void guys described [...]
This is kind of a broad, sweeping article concerning the organization called “Future Of Storytelling.” Living stories I have not gone through all of the sub-links and articles but [...]
In this article, Synethesia Suit, A Japanese company demonstrates its product to Siggraph 16.
Now this device definitely looks interesting. Intel Scientist Hints new Vive accessory Embedding function such as collision detection and hand tracking are definitely directions iMyth would wish [...]