I wrote about this company about a year ago and they are still going strong. https://manus-vr.com/ These guys may provide a good tracking solution for hands and the Vive.!
I figured I had better be documenting iMyth progress as things move along. I suppose I have been lax in doing so: 4/25 – My Vive arrives via Fed-Ex. No one is home to receive it :(. 4/26 [...]
We are standing at the precipice of explorations into VR. I was originally hoping to be able to exploit the usage of the giant MOCAP stage at FIEA. However, One of the most important elements, [...]
Hoo wee, I’m really excited about this post. This is all about Disney getting into the Escape Game business. This opportunity does give further confirmation that iMyth is on the right [...]
Part of my research and definitely a focus of iMyth is to be a generator of immersive theme world experiences. These experiences are not games but on-going interactions between the participant [...]
I bit the bullet and pre-ordered my Vive yesterday. Now I just need to wait for it to arrive in early April. In the mean time I will continue researching adding extended range to the Vive. [...]
A couple of web article have come out over the last couple days which are really inspiring. In a few days, Activity on this web site will slow down in favor for the development of the iMyth [...]
Here is some more support that the rise of location based VR environments is upon us. In this article from PSFK, A Virtual Reality Arcade Is Coming to Los Angles, a company called Starbreeze [...]
I’m not sure how viable this tech is yet. It kind of seems like it is just in its infancy. However, this product seems to go in the correct direction. there has been a lot of talk lately [...]
I have been a bit lax on the blog updates for the last few months. Never fear, the concepts for iMyth continue to move forward with new ideas, new partners and new innovations! Keep in contact [...]