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Cautionary Words from Magic Leap

by Blogmeister Meisterblogger | Feb 25, 2015 | Interactive Storytelling

In a recent article posted on Gamasutra, “only safe way forward,” the CEO from Magic Leap, Rony Abovitz, tries to spin fear into the developers of AR/VR devices. In a nutshell, he says that AR/VR system where the eye looks at a monitor just centimeters...

Atlantic’s VR Perspective

by Blogmeister Meisterblogger | Feb 23, 2015 | Interactive Storytelling

In a recent article by  the “Atlantic Magazine”, the social risks of immersive Technologies were examined. Ultimately, at this time, it is just too early to understand the social ramification of this new technology.

More Information about Magic Leap

by Blogmeister Meisterblogger | Feb 20, 2015 | Interactive Storytelling

While the information has been slow in coming, the bread crumbs cluing us in to what’s going on at Magic Leap are starting to formulate. In this article by Rachel Metz for the MIT Technology Review, Magic Leap, we begin to start seeing the technology promised by...

Pixar Rules #1: Finding Ideas

by Blogmeister Meisterblogger | Feb 19, 2015 | Interactive Storytelling

[embedyt]https://www.youtube.com/watch?v=u8CpDHJuyF4[/embedyt]

Automated Third Person Camera Stategy

by Blogmeister Meisterblogger | Feb 17, 2015 | Interactive Storytelling

One of the essential elements for creating the immersive Interactive story experience is the implementation of the the third person perspective. I have long maintained that the third person person perspective is just as crucial as the first and second perspectives....
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