I cam across this interesting blog By Warren Spector. In this long winded evaluation he explains her perception of Why Telltale does not producer games but interactive narratives and Interactive stories. He odes identify the limitations Telltale places on its interactors withing their theme-worlds. In fact one may argue that Telltale does not really create interactive experience since they cement their characters on rails and the experiences are very pretentious. However, Spector does go on to claim that Telltale does produce Magic and currently they are doing it better than anyone else. I would not argue about this. I did play “Wolf Among Us” and thoroughly enjoyed my experience. I realize it was a very linear story with a “few” parameters that could be manipulated. I still enjoyed it anyway. This is part of the Magic Spector was referring to. If you are interested at all in the interactive narrative evolution then check out this article for an interesting perspective.