by Blogmeister Meisterblogger | Mar 4, 2025 | Design, Entertainment, IMyTH, Interactive Storytelling
What if laughter was a weapon? What if teasing could be an art form? What if the power of playfulness could change the world? Meet Tickle—iMyth’s first Hero, and a force to be reckoned with. Tickle bends reality with her own invention: tickle bending—a mysterious... by Blogmeister Meisterblogger | Apr 2, 2015 | Interactive Storytelling
It’s no secret, I have long been a fan of dark fantasy. Somehow the grey lines separating good and evil, protagonist and antagonist have always attracted me. I guess they parallel life. It is never quite apparent who the good or bad guys are until viewed again...