by Blogmeister Meisterblogger | Apr 1, 2016 | Immersive Theme-worlds, IMyTH, Industry
Hoo wee, I’m really excited about this post. This is all about Disney getting into the Escape Game business. This opportunity does give further confirmation that iMyth is on the right track. While iMyth is not chasing after the escape game market per se, we are... by Blogmeister Meisterblogger | Dec 21, 2015 | Immersive Theme-worlds, IMyTH, Industry, Technology
I have been a bit lax on the blog updates for the last few months. Never fear, the concepts for iMyth continue to move forward with new ideas, new partners and new innovations! Keep in contact for information concerning iMyth’s next MVP, (I’ll bet you... by Blogmeister Meisterblogger | Jul 13, 2015 | Grammar Based Universes, Immersive Theme-worlds, IMyTH, Interactive Storytelling
I recently copied an excerpt written by Janet M. Murray from her book Hamlet on the Holodeck. The article is called The shaping Role of the Human Storyteller. Murray does an excellent job in describing what an immersive, interactive experience might look and feel but... by Blogmeister Meisterblogger | Jun 29, 2015 | Immersive Theme-worlds, IMyTH
I have been tracking this wave for the last ten years and its finally starting to hit! Experience based entertainment is going through an upswing especially with the Millenials. I am participating with that with the creation of IMyTH. The evidence for the demand for... by Blogmeister Meisterblogger | Jun 27, 2015 | Grammar Based Universes, Immersive Theme-worlds, IMyTH, Interactive Storytelling
When it rains it pours. I also encountered an article today on Kataku about the Hyde Horror Maze. Not entirely dissimilar to The Void or the IMyTH experience, these folks wish to create an interactive maze where the players must navigate through a real maze in order...