Disney To add New Location-based experience component
No Man's Sky is the first Grammar Based Immersive Experience Theme World
Boom Town may just be the most immersive theater experience available.
Wow! It’s been a long time since I’ve contributed to the iMyth Blog site. It’s time to fire up the Furnace and get cooking again! This time it’s not about reporting about [...]
It’s been over two years since iMyth performed it’s last presentation of “The Courier,” and I have not scene a location based theme world experience like it since, until [...]
I just found out today about a new company offering their solution to a full body MOCAP suit. Introducing the new Enflux Full Body MOCAP suit. This suit is interesting because unlike the [...]
As promised, here is the second test for the iMyth MOCAP Suit. As a full disclaimer, the system is still very primitive and has far to go yet. But forward progress is being made. The system is [...]
Yesterday was a very special day as it marked the first successful Baby test of the new, iMyth MOCAP suit. It was a very simple test but worked well. Jon Albertson was the brave volunteer who [...]
According to Greenlight, more than 65{76c5cb8798b4dc9652375d1c19c86d53c1d1411f4e030dd406aa284e63c21817} of all VR revenue will come from headset sales this year. The anticipated revenue from VR [...]
Yesterday, HTC Vive Senior Engineer James Xiong posted a Vive IK Demo on GitHub, which includes a reference source code and a Unity Demo. Too bad it was not for UE4 but methinks this can be [...]