by Blogmeister Meisterblogger | Sep 26, 2025 | Company News, Entertainment, Haunted AR, IMyTH, Interactive Storytelling
The Return of iMyth For a time, the fire dimmed. The halls of imagination stood quiet. Yet every great myth has its pause, its long inhale before the next leap. And now, that moment has come. iMyth is back. Not with hesitation, but with boldness. Not with nostalgia,...
by Blogmeister Meisterblogger | Mar 4, 2025 | Design, Entertainment, IMyTH, Interactive Storytelling
What if laughter was a weapon? What if teasing could be an art form? What if the power of playfulness could change the world? Meet Tickle—iMyth’s first Hero, and a force to be reckoned with. Tickle bends reality with her own invention: tickle bending—a mysterious... by Blogmeister Meisterblogger | Jul 29, 2015 | Immersive Theme-worlds, IMyTH
I was reading through my web pages this morning and two very similar articles came up. I had written neither as being significant enough to create a post for. However, when I realized these were two very different article dealing with similar issues it made me think... by Blogmeister Meisterblogger | Jul 20, 2015 | Immersive Theme-worlds, IMyTH
Chris McCann helped out the IMyTH group today in identifying some of the major players in the VR industry. The IMyTH engine is focused on generating immersive theme worlds and the companies mentioned in his article will provide a quick starting point to identify all... by Blogmeister Meisterblogger | Jul 9, 2015 | Grammar Based Universes, Immersive Theme-worlds, IMyTH, Interactive Storytelling
There is a non-profit research oriented group in Switzerland called Artanim. I have never heard of them before but they recently submitted a project to Siggraph and been accepted as a finalist. Their project is really inspiring. This is exactly what an Immersive...