I created my first Unity project. First Unity Project I’m actually impressed how easy it was . Of course the scene I created was very simple. However, Unity should supply a suitable test [...]
http://mycryengine.com/ been messing around with this, just to get the feel of incorporating level design with the story telling process (or trying to learn level design). The last couple of [...]
I too have my concerns about a plot-driven device. If you follow just one plot then you’re not really in an interactive story anymore, you’re on rails … such as Uncharted. How [...]
I have bee reading, although very slowly, Chris Crawford’s “On Interactive Storytelling. I’m only about half way through the book but I find it very fascinating. In particular [...]
By the phrase, “Grammar Based Universes(GBU)”, I’m actually referring to Grammar Based Story World Universes. I thank the Universe for allowing me to arrive at this insight. [...]
This may be just a crazy ranting brought on by delirium and Physical exhaustion. However, since it was on my mind and I was getting milk and cookies I thought I may as well jot down my ideas. I [...]
I suppose it was inevitable. I was reading “Chris Crawford on Interactive Storytelling.” Ironically, many of his thoughts are are the same as mine. Regretfully, I have been at the [...]