iMyth Blog Page

iMyth Blog

iMyth Technical Artist Position

"Pre-teen interacting with iMyth Hero Character." ? Technical Artist at iMyth - Dare to Live the Adventure! Location: Remote, HQ in Orlando About iMyth: iMyth  (Immersive Theme World Experiences) is a fearless leader in the...

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Rewards, Perspective & Time

I'm really bummed. After a long run this morning, I cleaned up and wrote this beautiful blog supporting the topic. I pressed the"update button" and nothing. Everything went away. Thus now I must try to regurgitate what was once very warm in my brain. One of the big...

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New Direction for Raconteur?

While this thought is not new, I've had trouble justifying it in the past because of cost considerations. However, a new thought hit me today and it might be a potential solution for getting this show on the road. I have not written about this to this blog but this...

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ChuckleHedz Observations!

http://mycryengine.com/ been messing around with this, just to get the feel of incorporating level design with the story telling process (or trying to learn level design). The last couple of games I've played had a open world design, but they still guided you along...

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Concerns About Plot-driven devices

I too have my concerns about a plot-driven device. If you follow just one plot then you're not really in an interactive story anymore, you're on rails ... such as Uncharted. How could you possibly visualize all the possible plots? It's like looking at an infinite 4...

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