iMyth Blog Page
iMyth Blog
Meet Tickle: The First iMyth Hero—A Trickster with a Heart of Gold
What if laughter was a weapon? What if teasing could be an art form? What if the power of playfulness could change the world? Meet Tickle—iMyth’s first Hero, and a force to be reckoned with. Tickle bends reality with her own invention: tickle bending—a mysterious...
Cautionary Words from Magic Leap
In a recent article posted on Gamasutra, "only safe way forward," the CEO from Magic Leap, Rony Abovitz, tries to spin fear into the developers of AR/VR devices. In a nutshell, he says that AR/VR system where the eye looks at a monitor just centimeters away from the...
Atlantic’s VR Perspective
In a recent article by the "Atlantic Magazine", the social risks of immersive Technologies were examined. Ultimately, at this time, it is just too early to understand the social ramification of this new technology.
More Information about Magic Leap
While the information has been slow in coming, the bread crumbs cluing us in to what's going on at Magic Leap are starting to formulate. In this article by Rachel Metz for the MIT Technology Review, Magic Leap, we begin to start seeing the technology promised by Magic...
Pixar Rules #1: Finding Ideas
[embedyt]https://www.youtube.com/watch?v=u8CpDHJuyF4[/embedyt]
Automated Third Person Camera Stategy
One of the essential elements for creating the immersive Interactive story experience is the implementation of the the third person perspective. I have long maintained that the third person person perspective is just as crucial as the first and second perspectives....
Binaural Immersive Sound
This is really cool. Folks are starting to re-discover a century old technique for recording immersive audio. Binaural sound duplicates the human head by recording with two microphones positioned 180 degrees from eachother. The microphone containers even look like...
