iMyth Blog Page
iMyth Blog
Creator Spotlight: Sunny
Every hero has an origin story, and for iMyth’s first character, Tickle, that story began with the boundless creativity of Sunny Zheng. As a pioneer in immersive storytelling, Sunny embarked on an artistic adventure—transforming a simple concept into a living,...
How Disney Designs VR Experiences for Themeparks
This is really cool and I'm glad Gamasutra was able to push this content online. This is a lecture given by Bei Yang, one of the executives in Imagineering. I had an opportunity to attend this lecture at GDC last March is it was very interesting. Disney seems to be...
Economic Evidence For Immersive Experiences
I have been tracking this wave for the last ten years and its finally starting to hit! Experience based entertainment is going through an upswing especially with the Millenials. I am participating with that with the creation of IMyTH. The evidence for the demand for...
Hyde Horror Maze
When it rains it pours. I also encountered an article today on Kataku about the Hyde Horror Maze. Not entirely dissimilar to The Void or the IMyTH experience, these folks wish to create an interactive maze where the players must navigate through a real maze in order...
The Link between GBUs and Interactive Storytelling
Things in the VR/AR world have been going crazy lately. My website went down recently. However, after many hours of keyboard pounding, my lovely wife was able to get my site back up and running.(Thanks Ha!) I was very pleasantly surprised to bump into a couple of...
Images form Landmark
Here are some images of the project Landmark is creating for a virtual Theme Park in China, posted in this Road to VR article. I don't really think this has much to do with immersive theme-world or immersive epic experiences. I think it is more like Disneyquest, "Hey...
Glove One and Hands Omni join the Haptic Evolution
The innovations just keep spilling forth. This most recent article, 2 VR Gloves, exposes two very possible technologies that simulate human tactile experience. The Glove One concept seems almost too good to be true.
