iMyth Blog Page
iMyth Blog
Shape the Future
Shape the Future of Interactive Storytelling with iMyth At iMyth, we believe in the power of immersive storytelling to bring happiness, wonder, and empowerment to audiences worldwide. We are on a mission to redefine interactive entertainment by blending cutting-edge...
iMyth Post 4/29
I figured I had better be documenting iMyth progress as things move along. I suppose I have been lax in doing so: 4/25 - My Vive arrives via Fed-Ex. No one is home to receive it :(. 4/26 - AT the end of the work day, I high-tail it to the Fed-Ex depot and pick up my...
Thoughts about Roomscale VR
We are standing at the precipice of explorations into VR. I was originally hoping to be able to exploit the usage of the giant MOCAP stage at FIEA. However, One of the most important elements, getting the track data to the game has to be solved yet. I was hoping to...
Disney Escape Games
Hoo wee, I'm really excited about this post. This is all about Disney getting into the Escape Game business. This opportunity does give further confirmation that iMyth is on the right track. While iMyth is not chasing after the escape game market per se, we are...
Tosca AI Engine
Part of my research and definitely a focus of iMyth is to be a generator of immersive theme world experiences. These experiences are not games but on-going interactions between the participant the current theme world. The theme world evolves and adjusts to ensure a...
Extended Vive Capability
I bit the bullet and pre-ordered my Vive yesterday. Now I just need to wait for it to arrive in early April. In the mean time I will continue researching adding extended range to the Vive. Developers Stress Level Zero are doing just that with the Vive Lighthouse....
Experiences First!
A couple of web article have come out over the last couple days which are really inspiring. In a few days, Activity on this web site will slow down in favor for the development of the iMyth experience. The iMyth experience is exactly just that, an immersive, theme...
