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iMyth Blog
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Your Voice Shapes the Adventure! What if you could step into a world where your favorite characters don’t just exist in stories but interact with you, learn from you, and make you the center of an unforgettable journey? That’s the power of iMyth Heroes—a new frontier...
Disney Escape Games
Hoo wee, I'm really excited about this post. This is all about Disney getting into the Escape Game business. This opportunity does give further confirmation that iMyth is on the right track. While iMyth is not chasing after the escape game market per se, we are...
Tosca AI Engine
Part of my research and definitely a focus of iMyth is to be a generator of immersive theme world experiences. These experiences are not games but on-going interactions between the participant the current theme world. The theme world evolves and adjusts to ensure a...
Extended Vive Capability
I bit the bullet and pre-ordered my Vive yesterday. Now I just need to wait for it to arrive in early April. In the mean time I will continue researching adding extended range to the Vive. Developers Stress Level Zero are doing just that with the Vive Lighthouse....
Experiences First!
A couple of web article have come out over the last couple days which are really inspiring. In a few days, Activity on this web site will slow down in favor for the development of the iMyth experience. The iMyth experience is exactly just that, an immersive, theme...
Starcade in Los Angeles
Here is some more support that the rise of location based VR environments is upon us. In this article from PSFK, A Virtual Reality Arcade Is Coming to Los Angles, a company called Starbreeze Studios is creating an interactive experience to entice interactive game...
Wearable Input Controllers
I'm not sure how viable this tech is yet. It kind of seems like it is just in its infancy. However, this product seems to go in the correct direction. there has been a lot of talk lately about MOCAP input and control. The question that pops up is just how practical is...
