iMyth Blog Page
iMyth Blog
iMyth is Back
The Return of iMyth For a time, the fire dimmed. The halls of imagination stood quiet. Yet every great myth has its pause, its long inhale before the next leap. And now, that moment has come. iMyth is back. Not with hesitation, but with boldness. Not with nostalgia,...
The Void Enters 2017 With Promises!
An interesting article was just posted on Upload VR called, The Void Upgrades Display, Aims For 20 Installations This Year. This is an interesting article and it seems to raise some very valid concerns. The article claims that the Void is the first commercial...
Full Body Tracking
Lat month, in December, iMyth Demonstrated full body tracking for its interactor using the Perception Neuron tracking outfit. It was an impressive bit of engineering to get the system up and working and coordinated with the Vive and UE4. For the prototype example this...
Smell ‘O Vision
OK - everyone loves to pick on the Japanese for their quirky fascinations and the lengths they will go in to satisfy these interests. In this case a Japanese inventor may be on to something that is really useful for the iMyth Experience. A VR company called "Vaqso"...
Body Presence in VR
Body presence in VR has been one of those topics that folks knew could be achieved but really "had not gotten" around to working on. Steve Bowler at Cloud Gate Studio seems to be making strides towards this direction. He recently posted on tweeter a video with himself...
Facial Tracking in VR
Here is a product that was documented a little over a year ago and it seems they will be taking it mainstream. [embedyt] http://www.youtube.com/watch?v=yr2fFeympKY[/embedyt] BinaryVR will be producing an SDK which will do limited facial tracking based on chin, mouth...
Zero Latency In Orlando
Just when I thought I was going to write off Zero Latency as an iMyth competitor, it seems they have brought the battle to the iMyth on their own home town of Orlando. Zero Latency is the outfit from Melbourne Australia who are creating ware-house scale Zombie...


