by Blogmeister Meisterblogger | Mar 1, 2016 | Immersive Theme-worlds, Industry, Technology
I bit the bullet and pre-ordered my Vive yesterday. Now I just need to wait for it to arrive in early April. In the mean time I will continue researching adding extended range to the Vive. Developers Stress Level Zero are doing just that with the Vive Lighthouse.... by Blogmeister Meisterblogger | Feb 5, 2016 | Industry, Technology
Here is some more support that the rise of location based VR environments is upon us. In this article from PSFK, A Virtual Reality Arcade Is Coming to Los Angles, a company called Starbreeze Studios is creating an interactive experience to entice interactive game... by Blogmeister Meisterblogger | Jan 15, 2016 | IMyTH, Industry, Technology
I’m not sure how viable this tech is yet. It kind of seems like it is just in its infancy. However, this product seems to go in the correct direction. there has been a lot of talk lately about MOCAP input and control. The question that pops up is just how... by Blogmeister Meisterblogger | Dec 21, 2015 | Immersive Theme-worlds, IMyTH, Industry, Technology
I have been a bit lax on the blog updates for the last few months. Never fear, the concepts for iMyth continue to move forward with new ideas, new partners and new innovations! Keep in contact for information concerning iMyth’s next MVP, (I’ll bet you... by Blogmeister Meisterblogger | Sep 6, 2015 | Industry, Technology
The seatle outfit called VRStudio demonstrated their VR game they are co-producing for Dave and Busters at the VRLA exhibit in LA: The full article can be read in the upload VR article called VRCade’s wireless headset action killing zombies. The headset are... by Blogmeister Meisterblogger | Aug 27, 2015 | Technology
Here is an interesting technique which can be used to create a much larger experience out of a small space, Redirected Walking.