It looks like the cat is out of the Bag. One of these Website VR channels had an opportunity to talk with Charlie Hughes at UCF. In the the article they constant refer to the use of interactors. [...]
We are standing at the precipice of explorations into VR. I was originally hoping to be able to exploit the usage of the giant MOCAP stage at FIEA. However, One of the most important elements, [...]
Part of my research and definitely a focus of iMyth is to be a generator of immersive theme world experiences. These experiences are not games but on-going interactions between the participant [...]
I bit the bullet and pre-ordered my Vive yesterday. Now I just need to wait for it to arrive in early April. In the mean time I will continue researching adding extended range to the Vive. [...]
Here is some more support that the rise of location based VR environments is upon us. In this article from PSFK, A Virtual Reality Arcade Is Coming to Los Angles, a company called Starbreeze [...]
I’m not sure how viable this tech is yet. It kind of seems like it is just in its infancy. However, this product seems to go in the correct direction. there has been a lot of talk lately [...]
I have been a bit lax on the blog updates for the last few months. Never fear, the concepts for iMyth continue to move forward with new ideas, new partners and new innovations! Keep in contact [...]
The seatle outfit called VRStudio demonstrated their VR game they are co-producing for Dave and Busters at the VRLA exhibit in LA: The full article can be read in the upload VR article called [...]
Here is an interesting technique which can be used to create a much larger experience out of a small space, Redirected Walking.