iMyth MOCAP Suit Test #2

iMyth MOCAP Suit Test #2

As promised, here is the second test for the iMyth MOCAP Suit. As a full disclaimer, the system is still very primitive and has far to go yet. But forward progress is being made. The system is made with 5 Steam VR controllers mounted on the interactor; one on the...
iMyth MOCAP Suit

iMyth MOCAP Suit

Yesterday was a very special day as it marked the first successful Baby test of the new, iMyth MOCAP suit. It was a very simple test but worked well. Jon Albertson was the brave volunteer who doned the new MOCAP suit which consisted simply of a Vive HMD, a MOCAP Belt,...
House Scale VR in Sight!

House Scale VR in Sight!

I received some bitter sweet news today from the folks at Valve Software. After much anticipation, the engineers at SteamVR have found a way to create a cheaper, more versatile Lighthouse solution. The old sensor chip, the TS3633, produced a single...
Steam VR Lighthouse Operation

Steam VR Lighthouse Operation

I guess I’m just being a geek here. I would not normally create a posting like this but I think it is just so cool. It’s very hard to understand just what the Steam VR lighthouses are doing and how they track an object’s position in real time. In my...