by Blogmeister Meisterblogger | Jan 23, 2015 | Interactive Storytelling, Raconteur
Here it is guys and galls. Microsoft, in support for their Windows 10, released information about a holographic AR headset they have been working on called, “HoloLens”. With Hololens, the user’s perspective of reality is altered and changed.... by Blogmeister Meisterblogger | Jan 21, 2015 | Interactive Storytelling, Raconteur
This recent article explains some of the features of the new patent registered by Magic Leap: Magic Leap Patent While a patent does not really mean anything directly, it does show the direction which progressive thinks are thinking of taking immersive, technologies. A... by Blogmeister Meisterblogger | Nov 11, 2014 | Interactive Storytelling, Raconteur
I came upon an article from Gamasutra lately discussing the possible avenues upon which VR could entertain: http://gamasutra.com/blogs/KimberlyVoll/20141028/228726/Game_Design_in_VR_Pushing_Off_from_a_New_Frontier.php Ultimately the article says that if VR is only... by Blogmeister Meisterblogger | Nov 11, 2014 | Interactive Storytelling, Raconteur
I look for occasional motivations and conformations that what I am trying to do with Raconteur is the right thing and the approach I am taking will succeed. I recent came upon this article in Gamasutra which talks about the business side of game authoring:... by Blogmeister Meisterblogger | Nov 11, 2014 | Interactive Storytelling, Raconteur
I cam upon this series of articles a little while ago on Gamasutra: http://gamasutra.com/blogs/RobertMadsen/20140731/222331/Starting_an_Indie_Studio_Part_1.php The articles explains the trials and tribulations of a computer engineer starting an independent game...