by Blogmeister Meisterblogger | Apr 2, 2015 | Interactive Storytelling
It’s no secret, I have long been a fan of dark fantasy. Somehow the grey lines separating good and evil, protagonist and antagonist have always attracted me. I guess they parallel life. It is never quite apparent who the good or bad guys are until viewed again... by Blogmeister Meisterblogger | Mar 30, 2015 | Interactive Storytelling
It has always been my contention there are three perspectives to interactive storytelling experience: First Person, immersive, totally interactive Second Person, semi-interactive Third Person, passive With the new developments with AR/VR these days, most of the... by Blogmeister Meisterblogger | Mar 26, 2015 | Interactive Storytelling
Here is a quick and cool development involving Leap and OSVR. The folks over at Leap will be bundling their goods with the Razor folks in their combined OSVR package which is an open source VR development package. As mentioned in a prior article, Leap has an... by Blogmeister Meisterblogger | Mar 23, 2015 | Interactive Storytelling
Here is an interesting new article by the Swiss Institute of Forensic Medicine proposing using VR to help settle Court Room decisions. They are looking into using VR to re-create crime scenes or scenes under legal scrutiny. While this direction is hardly surprising,... by Blogmeister Meisterblogger | Mar 2, 2015 | Interactive Storytelling
These are indeed exciting times! HTC Vive has just drop its hat into the VR ring with with HTC Vive; Valve’s HR headset: HTC Vive Not much is known about this headset but supposedly they will have a commercial version out by the end of the year. It sounds like... by Blogmeister Meisterblogger | Feb 25, 2015 | Interactive Storytelling
In a recent article posted on Gamasutra, “only safe way forward,” the CEO from Magic Leap, Rony Abovitz, tries to spin fear into the developers of AR/VR devices. In a nutshell, he says that AR/VR system where the eye looks at a monitor just centimeters...