by Blogmeister Meisterblogger | Jul 9, 2015 | Grammar Based Universes, Immersive Theme-worlds, IMyTH, Interactive Storytelling
There is a non-profit research oriented group in Switzerland called Artanim. I have never heard of them before but they recently submitted a project to Siggraph and been accepted as a finalist. Their project is really inspiring. This is exactly what an Immersive... by Blogmeister Meisterblogger | Jul 6, 2015 | Immersive Theme-worlds, Interactive Storytelling
In an interview posted by Rock, Paper, Shotgun, Chris Crawford admits his visions for an full interactive storytelling experience is still off in the future. Crawford believes the foundation for interactive storytelling lies with language and social intelligence.... by Blogmeister Meisterblogger | Jun 27, 2015 | Grammar Based Universes, Immersive Theme-worlds, IMyTH, Interactive Storytelling
When it rains it pours. I also encountered an article today on Kataku about the Hyde Horror Maze. Not entirely dissimilar to The Void or the IMyTH experience, these folks wish to create an interactive maze where the players must navigate through a real maze in order... by Blogmeister Meisterblogger | Jun 27, 2015 | Grammar Based Universes, Immersive Theme-worlds, Interactive Storytelling
Things in the VR/AR world have been going crazy lately. My website went down recently. However, after many hours of keyboard pounding, my lovely wife was able to get my site back up and running.(Thanks Ha!) I was very pleasantly surprised to bump into a couple of... by Blogmeister Meisterblogger | May 22, 2015 | IMyTH, Interactive Storytelling
Although information has been rare, it can be found. Here is a review of The Void and things seems to be working for this fledgling startup. VRScout at the Void by Blogmeister Meisterblogger | May 21, 2015 | Grammar Based Universes, Interactive Storytelling
The developments just keep flowing! Although I knew this barrier would eventually need to be breached, it’s happening much sooner than I had imagined. I had even given up hope that that such technology was readily available. But now that action was in vain. Hoa...