Challenges For VR Animators This article explains some of the problems associated with storyTelling in VR. It also provides some initial methods how animators are resolving them. I added an [...]
I came upon an article from Gamasutra lately discussing the possible avenues upon which VR could entertain: [...]
I look for occasional motivations and conformations that what I am trying to do with Raconteur is the right thing and the approach I am taking will succeed. I recent came upon this article in [...]
I cam upon this series of articles a little while ago on Gamasutra: http://gamasutra.com/blogs/RobertMadsen/20140731/222331/Starting_an_Indie_Studio_Part_1.php The articles explains the trials [...]
Greetings – I have been asleep at the wheel lately and not contributing to my blog. This does not mean, however, that I have not been looking for inspiration and other motivations into the [...]
Check out this new article a created Based on the article Thomas Grip created for his lecture at the GDC. 4 Layers of Interactive Narrative in Games. I think it is interesting because it may be a [...]
This is very cool and has me super excited [embedyt]https://www.youtube.com/watch?v=rS-PLQ3tfzY[/embedyt] This is a way to define the look, style and motif through a grammar based facade. When [...]
I have done very little in the world of Interactive Storytelling recently. The game title I am associated with has been in Alpha for the last month. We just went past “Art Freeze” [...]
I have been crazy busy at work delivering the next big installment to the annual video game empire. I have not had much time to do any research let alone do any blogging. I finally finished [...]