OK – everyone loves to pick on the Japanese for their quirky fascinations and the lengths they will go in to satisfy these interests. In this case a Japanese inventor may be on to something [...]
Body presence in VR has been one of those topics that folks knew could be achieved but really “had not gotten” around to working on. Steve Bowler at Cloud Gate Studio seems to be [...]
Just when I thought I was going to write off Zero Latency as an iMyth competitor, it seems they have brought the battle to the iMyth on their own home town of Orlando. Zero Latency is the outfit [...]
I don’t normally write about improvements in technology. I would rather focus on Story and experience related topics. However this is groundbreaking and will have a significant impact on [...]
First of all, I would like to call out and congratulate Universal Orlando for putting out the money to create The Repository. The Repository represents an entirely new form of transmedia story [...]
It would seem Halloween is the perfect demonstration for creating VR experiences. Big guns like Universal are no exception. A review of their new experience, Universal’s VR Horror [...]
Here is an inspiring article about two brothers in Edmonton who are trying to do a lot of what iMyth is attempting and knocking it out of the park! Edmonton Brothers Creating Cutting Edge Virtual [...]
Howdy Gang! It would appear there is yet another additional player into the immersive experience game. The Fear Factory in SLC seems to be combining the concept of immersive VR with traditional [...]
I just listened to a great pod cast from a Road to VR article, What Dungeons & Dragons Can Teach Us About VR. In this podcast the announcer interviews Chris Perkins, Master Dungeon Master and [...]
Yesterday was a very exciting day for iMyth. Not only was I treated to the awesome work the artists, producers and engineers were creating, but also we had an opportunity to do the first dry run [...]