Category: IMyTH

  • Supporter Input

    Supporter Input

    Your Voice Shapes the Adventure!

    What if you could step into a world where your favorite characters don’t just exist in stories but interact with you, learn from you, and make you the center of an unforgettable journey? That’s the power of iMyth Heroes—a new frontier in immersive storytelling, blending augmented reality with interactive characters that feel alive.

    Right now, iMyth Heroes is in its prototype phase, but we’re on a mission to develop it into a minimal viable experience people can’t live without. To do that, we need your help. Your insights will guide us as we refine the next steps, ensuring that iMyth Heroes delivers the most exciting, empowering, and impactful experiences possible.


    What’s Next for iMyth Heroes?

    Our current focus is on engaging children aged 6 to 12 by making them the heroes of their own stories. But that’s just the beginning. As we continue to innovate, we want to explore:

    ? New Story Worlds – What characters and themes excite you the most? Should we bring in historical legends, all the great classics, or fantasy realms yet to be imagined?

    ? Expanding Our Audience – Beyond children, who else should experience iMyth Heroes? Should we develop interactive experiences for teens, adults, or even professional industries like education and wellness?

    ? Essential Features – What interactive abilities would make these heroes truly unforgettable? From deeper conversation mechanics to more immersive AR interactions, what would make iMyth Heroes a must-have experience?


    Your Input Powers Our Mission

    iMyth’s NorthStar is simple: to bring happiness to the world through empowering, impactful immersive experiences. But to make that vision a reality, we need your voice.

    We invite you to:
    Share your ideas on future heroes, worlds, and features.
    Join discussions with fellow supporters and creators.
    Help shape the roadmap for iMyth Heroes’ evolution.

    ? Be part of the adventure! Want to be the first to know about iMyth’s latest updates? Follow us today and help shape the future of interactive storytelling! Comment below or reach out to us directly. Together, let’s build the future of iMyth Heroes—where imagination has no limits!

  • Community Spotlight

    Community Spotlight

    At iMyth, we believe in bringing happiness to children, of all ages, through immersive storytelling, and we can’t do it without you! Our mission is to create the world’s most impactful interactive experiences, allowing guests to engage with legendary characters in ways never before possible. But what makes an experience truly unforgettable? The answer: real feedback from the people who matter most—our guests.

    Your Input, Our Innovation

    We recently took iMyth Heroes to the Orlando Maker Faire, where hundreds of guests had the chance to interact with Tickle, one of our interactive Heroes. The insights gained were invaluable—seeing the magic in children’s eyes as they played, discovering what excited them most, and hearing their ideas on how to make the experience even better.

    One particularly special moment came from a small family of two—a 9-year-old boy and his 5-year-old sister. While the boy loved trying to thwart Tickle with scientific questions and technological puzzles, his sister was drawn to banter-centric interactions, challenging the limits of social interactions. Their contrasting preferences highlighted the importance of tailoring our experiences to diverse interests. All children wanted to interact with more familiar characters such as Spiderman, Cinderella, and Sponge Bob.

    BoyWithSuperHero
    9 Year Old boy interacting with Superhero

    This is exactly why we need you—your thoughts help us refine our features, ensuring iMyth Heroes becomes a product that children can’t live without.

    The Next Big Step – Join Us at Orlando Science Center!

    We’re taking things to the next level! On April 5th, we’re bringing iMyth Heroes to the Orlando Science Center, where Tickle will step into the world of Virtual Reality. This will allow for even deeper and more personal interactions with guests, giving us a chance to further refine and expand the experience.

    This isn’t just about testing a product—it’s about co-creating a magical future where every child’s interaction with iMyth Heroes is meaningful, exciting, and tailored to their imagination.

    Be Part of the iMyth Story

    We can’t build iMyth Heroes alone. Your feedback is the key to shaping the ultimate interactive experience. Whether you’re a parent, a collaborator, or simply someone passionate about cutting-edge storytelling, we invite you to join our journey.

    How You Can Help:

    • Visit us at the Orlando Science Center on April 5th and experience iMyth Heroes in VR.
    • Share your thoughts—what excites you? What would you love to see next?
    • Join our growing community of supporters, contributors, and co-founders.

    ? Stay Updated & Get Involved!
    Follow our journey at iMyth-X.com and be the first to experience the future of interactive storytelling.

    Together, let’s create something truly magical. ?

  • Creator Spotlight: Sunny

    Creator Spotlight: Sunny

    Every hero has an origin story, and for iMyth’s first character, Tickle, that story began with the boundless creativity of Sunny Zheng. As a pioneer in immersive storytelling, Sunny embarked on an artistic adventure—transforming a simple concept into a living, breathing hero.

    From Inspiration to Creation

    Sunny’s journey began with research, gathering references from around the world to infuse Tickle with a unique identity.

    “My creative inspiration mostly comes from her background story. She is a tough girl who has been through a lot, but she still holds a good heart for people. I was drawn to her unique personality and wanted to express that through visual design. She reminds me of Jung Ho-yeon from Squid Game where she has that dangerous gesture but is still soft from the inside.”

    From there, she crafted concept sketches, shaping Tickle’s personality and visual appeal. But the real magic happened as she moved from sketches to initial sculpts, refining every detail to create a character that felt truly alive.

    “When I was creating Tickle, I was playing with the idea of dangerously cute. I have added sharp edges to her facial features but also maintain the softness of the overall feeling. She is playful but reliable when she interacts with people. Therefore, her body features should be light and lively, and the color green was mostly used to represent that she is safe and trustworthy.”

    With precision and passion, she applied texture painting, layering colors and materials to make Tickle’s skin, clothing, and expressions feel authentic. Once complete, Tickle was optimized for Unreal Engine, ensuring seamless integration into iMyth Heroes. Tickle was now ready to step into the world—bringing joy, wonder, and adventure to audiences everywhere.

    The iMyth Mission in Action

    Tickle is more than a character—she is a testament to iMyth’s mission to bring happiness through immersive storytelling.

    “I was really glad for the opportunity to learn about Tickle and use my expertise in 3D character creation to bring her from concept to life. I am excited for iMyth to include more variety of costumed characters and have them resonate with people and make a positive impact on the world!”

    Her creation exemplifies the power of interactive AR experiences, transforming storytelling from a passive activity into an engaging, magical journey.

    “I think the power of being able to speak to someone that doesn’t exist or might have decides what would be a really impactful iMyth experience. For example, if I could speak to Albert Einstein and have him guide me through learning physics, it would be more interesting than reading textbooks.”

    Join the Adventure!

    iMyth is just getting started, and we want you to be part of the journey. Whether as a supporter, collaborator, or co-founder, your involvement can help shape the future of interactive storytelling. Follow iMyth for updates and be the first to meet the next iMyth Hero!

  • Living Heroes

    Living Heroes

    Awaken the Hero Within: Your Journey with iMyth Heroes Begins!

    Imagine stepping into a world where magic is real, where adventure awaits at every turn, and where you are the hero of the story. iMyth Heroes aren’t just characters—they are legendary guides from fantastic realms, stepping into your reality for the first time. With wide-eyed wonder, they explore your world just as you explore theirs, inviting you into an unforgettable journey that will change you forever.

    Heroes Who See You

    These aren’t scripted NPCs or passive entertainers. iMyth Heroes see you. They ask questions, they listen, they learn—because their story isn’t complete without you in it. With the curiosity of an explorer and the heart of a companion, each Hero is eager to unravel the mysteries of your world while guiding you through theirs. Through augmented reality, they don’t just step into your space—they pull you into theirs, transforming the ordinary into the extraordinary.

    Adventure in the Palm of Your Hand

    One moment, you’re in your living room. The next, you’re deciphering an ancient prophecy, escaping a crumbling temple, or unlocking a long-lost secret. Every interaction with an iMyth Hero is an invitation—an opportunity to break free from the mundane and embark on a tale woven just for you. Powered by groundbreaking technology and inspired by the legendary Hero’s Journey, these experiences are designed to leave you forever changed, returning to your world just a little braver, wiser, and happier.

    Your Story Starts Now

    The call to adventure is sounding—will you answer? With iMyth Heroes, the journey begins wherever you are, whenever you’re ready. The only thing you need is the courage to say yes.

    Step forward, hero. Your adventure awaits. [Join us today!]

  • Heart of iMyth

    Heart of iMyth

    iMyth is not just entertainment, it’s magic: crafting emotional experiences that linger in memories and nourish souls! Our Hero strategy is built around one simple but powerful idea: the best stories aren’t just told; they’re shared, shaped, and lived by those who engage with them.

    Beyond existing as digital denizens of our favorite story worlds; iMyth Heroes are interactive guides, storytellers, and companions who listen, remember, and respond in ways that uplift and inspire. This strategy isn’t just about entertainment—it’s about sparking joy, and leaving guests feeling like the heroes of their own adventures.

    More Than a Character—A Personal Experience

    Traditional storytelling is a one-way street: characters speak, and audiences listen. iMyth flips the script by making every guest a key part of the story. iMyth Heroes are designed to listen, remember, and build experiences around what guests share. Whether it’s a playful conversation, an inspiring challenge, or a custom adventure, every moment is crafted to leave guests feeling empowered and engaged.

    How the Hero Strategy Brings Happiness to the World

    The magic of iMyth’s Hero strategy comes from its ability to:

    • Create Personalized Adventures – Every guest’s interaction is unique, ensuring that their journey is meaningful and memorable.
    • Foster Empowerment Through Storytelling – By weaving guests into the narrative, iMyth Heroes help them see their potential and embrace their own creativity.
    • Deliver Happiness on Demand – With augmented reality, these experiences can happen anywhere, at any time—bringing joy into everyday moments.

    Be Part of the Future of Storytelling

    iMyth redefines entertainment by making it interactive, personal, and joyful. Through the Hero strategy, we’re building a world where every guest has a voice, every story is unique, and every interaction leaves a lasting impact.

    ? Join us in shaping the future of storytelling. Follow iMyth for updates, explore collaborations, and discover a world where happiness is always within reach.

  • iMyth North Star

    iMyth North Star

    Imagine if happiness wasn’t a place you had to visit, but an adventure waiting for you—anywhere, anytime.

    As children, we dreamed of stepping into our favorite story worlds, of talking to legendary heroes, and of being part of magical adventures. For many, the closest thing to that dream was a trip to Orlando—a place where characters came to life. But not everyone has the means to travel, endure long lines and Florida heat, or navigate the crowds. Should happiness be limited by geography?

    At iMyth, we say no.

    Welcome to the iMyth North Star—a future where immersive storytelling and augmented reality bring joy to the world at scale. With just a mobile device, iMyth Heroes let you interact with beloved characters, legendary figures, or even new best friends, right in your own world. No tickets. No boundaries. Just magic in the palm of your hand.

    Join the Adventure

    iMyth is pioneering a new frontier in storytelling, blending the narrative depth of books and films, the interactivity of video games, and the immersion of theme parks—without the barriers of physical location. Whether you’re a supporter, a co-founder, or just someone who believes in the power of joy, we invite you to be part of this journey.

    ? Sign up now to be the first to meet Tickle and experience the future of interactive storytelling!

  • Bringing iMyth Heroes to Life!

    Bringing iMyth Heroes to Life!

    Imagine meeting a character who isn’t just on a screen, but right in front of you—talking, reacting, and bringing an adventure to life in your own space. That’s the magic of iMyth Heroes, where technology and storytelling combine to create interactive experiences unlike anything before.

    Our journey begins with Tickle, the very first iMyth Hero. From initial concept sketches to 3D modeling and AI programming, Tickle is designed to engage, entertain, and empower. With the power of augmented reality (AR), this digital companion doesn’t just exist in a game—she exists in your world.

    How Does It Work?

    The process of creating an iMyth Hero is a fusion of art, technology, and innovation:
    ? Character Concept & Design – Every hero begins as an idea, crafted with personality, strengths, and quirks.
    ? 3D Modeling & Animation – Our artists bring the vision to life with detailed visuals and fluid movement.
    ? AI Integration – Through advanced AI, Tickle learns, responds, and interacts dynamically.
    ? Unreal Engine Magic – Our team seamlessly blends the character into the AR environment, making Tickle part of your reality.

    This is just the beginning. iMyth is on a mission to bring joy through immersive storytelling, where every child (and the child at heart) can become the hero of their own adventure.

    ? Be part of the story! Follow iMyth’s journey and join the conversation about the future of interactive heroes.

  • Meet Tickle: The First iMyth Hero—A Trickster with a Heart of Gold

    Meet Tickle: The First iMyth Hero—A Trickster with a Heart of Gold

    What if laughter was a weapon? What if teasing could be an art form? What if the power of playfulness could change the world? Meet Tickle—iMyth’s first Hero, and a force to be reckoned with.

    Tickle bends reality with her own invention: tickle bending—a mysterious skill that makes people feel like they’re being playfully tickled, without ever being touched. Sassy, fearless, and sharp-witted, she turns every encounter into a game, using humor and mischief to outsmart even the toughest opponents. But beneath her cocky bravado lies a heart searching for something deeper—significance, connection, and a way to rise above her past.

    Born Thi Beiphong, Tickle’s early life was shaped by comparison—overshadowed by her sisters’ brilliance and abandoned by the people who should have loved her most. She reinvented herself, crafting a skill no one else could master, carving out an identity that was truly her own. Now, as the go-to problem-solver in the city’s underworld, she walks a fine line between chaos and heroism. She may be a trickster, but her ultimate goal? To make the world a little brighter, one laugh at a time.

    Tickle isn’t just a character—she’s an experience. And soon, through iMyth Heroes, you’ll be able to meet her yourself. Ready to step into her world and see what tricks she has up her sleeve? Join the adventure today.

  • The Future of Interactive Storytelling: How iMyth is Redefining Immersion

    The Future of Interactive Storytelling: How iMyth is Redefining Immersion

    A New Era of Storytelling Has Arrived

    Imagine standing in your own living room, talking to your favorite hero—an interactive, fully immersive character that remembers your name, responds to your emotions, and invites you on a journey beyond your wildest dreams. This isn’t the future; this is iMyth Heroes, and it’s happening now.

    At iMyth, we are pushing the boundaries of storytelling by blending augmented reality, interactivity, and deep character engagement. Our mission is simple yet groundbreaking: to bring happiness and wonder to children of all ages by making their dreams come alive in the palm of their hands.

    Breaking the Barriers of Traditional Entertainment

    For decades, books, movies, and video games have transported us into incredible story worlds—but they have always remained static, unable to react to who we are as individuals. With iMyth Heroes, that changes. By integrating cutting-edge AI and augmented reality, we create dynamic, real-time experiences where:

    • You are the protagonist – Every child (or child-at-heart) is the hero of their own story.
    • Your choices matter – Conversations with iMyth Heroes aren’t scripted; they’re interactive and personal.
    • The world responds to you – Our characters learn, adapt, and grow alongside their users, making each experience unique.

    The Road Ahead: What’s Next for iMyth Heroes?

    Our journey is just beginning. We are actively refining our first commercial product and collaborating with partners who share our vision. Here’s what’s on the horizon:

    • More heroes, more adventures – New characters from beloved stories and original worlds are coming soon.
    • Expanded interactivity – Enhanced voice recognition and deeper storytelling mechanics.
    • Global reach – Bringing iMyth Heroes to children everywhere, in multiple languages and cultures.

    Join the iMyth Revolution

    We believe in the power of storytelling to inspire, uplift, and transform lives. And we want you to be part of this journey. Whether you’re a supporter, collaborator, or potential co-founder, your contributions help shape the next generation of interactive storytelling.

    ? Stay connected, explore opportunities, and help us bring magic to the world by following this link and registering with iMyth.

  • Disney Contributing to Location-Based Experiences

    Disney Contributing to Location-Based Experiences

    I like to stay abreast with technological developments which not only advance location-based entertainment but interactive storytelling as well. This new announcement from Disney sounds interesting. Disney research just filed a patent for a new head mounted display(HMD) and a gizmo which is referred to as an “Air Flow Generator”. I have no information about the HMD but the air-flow generator sounds interesting.

    This air-flow generator evidently generates gusts of directed airfields which can be used to simulate the haptic sensation of the movement of a virtual object such as sword swinging, animal moving etc. In addition, the generator can also manipulate the smell of the generated air gusts to simulate particular smells such as the smell of soil, smell of flower, etc.

    For sure there are many other air field generators, (fans), which can be actuated by trigger events within an experience. However, these have always been very “low frequency, high amplitude”, for lack of better terms, sensations. This generator sounds very localized and directed. There have also been other manufacturers of HMD attachments promising custom generated scents. This gizmo, as an external generator, promotes more of a collaborative, shared experience. The Void produces similar sensations in their experiences. I am unfamiliar with their technology.

    In a conversation with an Imagineer many years ago, I think Disney is on to a product which can really contribute to large scale experiences. He told me exactly how such a gizmo exactly like this could be implemented. Maybe he decided to have Disney research actually implement it?

    If this product is what I think it is then I believe it could make a significant contribution for the location-based entertainment market. An apparatus such as this could not be marketed for home use. If location-based immersive experiences are to be bigger, bolder and more fantastic than home based experiences, then this technology could aid in widening the gap between home and location-based. Of course there is a huge dependency on how reconfigurable this device is. However, if it fully reconfigurable and “dynamic”, then it will contribute to an experience that is physical, collaborative and highly memorable, (Always unique) – Just what the iMyth team ordered.