by Blogmeister Meisterblogger | Apr 11, 2017 | Entertainment, Industry
After what seemed to be an almost two year wait, the Void has finally opened their doors in their home Utah location. I have yet to sample any of The Void’s experiences. I have read there are many good aspects and many bad aspects. Overall, each individual needs...
by Blogmeister Meisterblogger | Apr 11, 2017 | Industry
According to Greenlight, more than 65{76c5cb8798b4dc9652375d1c19c86d53c1d1411f4e030dd406aa284e63c21817} of all VR revenue will come from headset sales this year. The anticipated revenue from VR this year is $7.17B. This is expected to grow to $72.82B by the beginning...
by Blogmeister Meisterblogger | Apr 5, 2017 | Entertainment, Industry
I knew there were going to be many players in the immersive experience industry. I just didn’t expect so many with quality product and coming from over-seas. Look out Void, Dreamscape, Zero Latency and iMyth, there is a new player in town and it looks like they...
by Blogmeister Meisterblogger | Mar 30, 2017 | Entertainment, Industry
In an article posted by Road to VR, Once a Pioneer of VR in Theme Parks, Disney Aims for AR This Time Around, Disney’s CEO, Rob Iger gives a message to the amusement industry about Diney employing VR in its attractions, “Don’t even think about it”. I personally...
by Blogmeister Meisterblogger | Mar 30, 2017 | Technology
Yesterday, HTC Vive Senior Engineer James Xiong posted a Vive IK Demo on GitHub, which includes a reference source code and a Unity Demo. Too bad it was not for UE4 but methinks this can be easily transferred. The demo experience employs 3 Steam VR trackers mounted to...