by Blogmeister Meisterblogger | Jun 14, 2017 | Industry
I have been ranting about Location Based VR Experiences for the last few years and it seems as if the business model is starting to gain traction. In a Road to VR article written by Greenlight Insights analyst Colin McMahon, VR Developers Prioritizing VR Arcades for...
by Blogmeister Meisterblogger | Jun 13, 2017 | Industry
I just bumped into an interesting article today written by Ian Sherr for CNET talking about his experiences with VR Arcades. VR Arcades are very similar to what iMyth is trying to create. The big difference is that the VR Arcade are positioning for smaller term, fast...
by Blogmeister Meisterblogger | Jun 6, 2017 | Technology
I received some bitter sweet news today from the folks at Valve Software. After much anticipation, the engineers at SteamVR have found a way to create a cheaper, more versatile Lighthouse solution. The old sensor chip, the TS3633, produced a single...
by Blogmeister Meisterblogger | Apr 14, 2017 | Entertainment, Industry
I suppose this was inevitable. Not only are location based immersive experience sweeping the the American country-side but it seems as if the fever is also catching abroad. VR Arcade are very popular in China. Limited hi-end PCs and and the desire for social...
by Blogmeister Meisterblogger | Apr 13, 2017 | Technology
I guess I’m just being a geek here. I would not normally create a posting like this but I think it is just so cool. It’s very hard to understand just what the Steam VR lighthouses are doing and how they track an object’s position in real time. In my...