I encountered a great article describing The Void and their operation in NYC, Trippy Ghostbuster’s Experience. All in all the Polygon folks seemed very excited. The Void guys described [...]
This is kind of a broad, sweeping article concerning the organization called “Future Of Storytelling.” Living stories I have not gone through all of the sub-links and articles but [...]
In this article, Synethesia Suit, A Japanese company demonstrates its product to Siggraph 16.
Now this device definitely looks interesting. Intel Scientist Hints new Vive accessory Embedding function such as collision detection and hand tracking are definitely directions iMyth would wish [...]
It looks like the cat is out of the Bag. One of these Website VR channels had an opportunity to talk with Charlie Hughes at UCF. In the the article they constant refer to the use of interactors. [...]
I recently picked up an Alienware 15 jacked up with an NVidea 980M Graphics card. I initially thought this could provide a backpack graphics use for our VR experiences. Maybe it can. However, [...]
I wrote about this company about a year ago and they are still going strong. https://manus-vr.com/ These guys may provide a good tracking solution for hands and the Vive.!
I figured I had better be documenting iMyth progress as things move along. I suppose I have been lax in doing so: 4/25 – My Vive arrives via Fed-Ex. No one is home to receive it :(. 4/26 [...]
We are standing at the precipice of explorations into VR. I was originally hoping to be able to exploit the usage of the giant MOCAP stage at FIEA. However, One of the most important elements, [...]