I’m about half way through reading Chris Crawford’s “On Interactive Storytelling”. I am glad I picked up this version. After reading the older version I realized he has [...]
Within the last couple of days, I have been inundated with possibilities for creating the Raconteur Engine. In the long run, I’ll need to create a brand new engine with behavior and [...]
Immersive Storyworld (aka. Virtual Amusement Park) The Immersive Storyworld has two immediate ambitions. The first is to provide an engrossing interactive story experience. The second is to [...]
After having read Chris Crawford’s book on Interactive Storytelling he tells of a definite upward struggle to get the genre of Interactive Storytelling off the ground. Indeed for the amount [...]
Game 4: Airsoft(Capture the Flag) Medium: Physical And Skill Player Format: Team Competition/ Free For All Objectives: Shoot the other team mates Capture their flag Rules: Everyone starts with a [...]
Game 2: Tag Medium: Physical/Party Player Format: One Versus Many Objectives: Don’t be it Rules: Someone starts as “it” That person tries to physically tag someone else The [...]
Game 2: Scrabble Medium: Tile/Board Player Format: Free For All Objectives: Get most points Rules: Start by drawing seven tiles Take turns creating words with the tiles Draw more tiles to keep [...]
Game 1: Farmville Medium: Electronic Player Format: Multiple Players Objectives: Grow Crops Sell for profit Rules: Start with a handful of Stuff Buy some farm material Grow stuff Sell what you [...]
Place holder for a much longer blog 🙂
I’m really bummed. After a long run this morning, I cleaned up and wrote this beautiful blog supporting the topic. I pressed the”update button” and nothing. Everything went [...]