Part of my research and definitely a focus of iMyth is to be a generator of immersive theme world experiences. These experiences are not games but on-going interactions between the participant [...]
I bit the bullet and pre-ordered my Vive yesterday. Now I just need to wait for it to arrive in early April. In the mean time I will continue researching adding extended range to the Vive. [...]
A couple of web article have come out over the last couple days which are really inspiring. In a few days, Activity on this web site will slow down in favor for the development of the iMyth [...]
Here is some more support that the rise of location based VR environments is upon us. In this article from PSFK, A Virtual Reality Arcade Is Coming to Los Angles, a company called Starbreeze [...]
I’m not sure how viable this tech is yet. It kind of seems like it is just in its infancy. However, this product seems to go in the correct direction. there has been a lot of talk lately [...]
I have been a bit lax on the blog updates for the last few months. Never fear, the concepts for iMyth continue to move forward with new ideas, new partners and new innovations! Keep in contact [...]
Not so much expert on immersive as interactive Engage the audience in co-creator role Implied Story Audience is generating story Guests are generating story Role of Interactor is CRITICAL Humans [...]
The seatle outfit called VRStudio demonstrated their VR game they are co-producing for Dave and Busters at the VRLA exhibit in LA: The full article can be read in the upload VR article called [...]
The first Virtual Reality Amusement park keeps garnishing positive reviews so far. This latest review by the Tech Insiders paints a very good and interesting perspective. Personally I want the [...]
Here is an interesting technique which can be used to create a much larger experience out of a small space, Redirected Walking.