Another Simple Test But With Houdini

I re-created the simple roll_A_ball test but instead of using Unity pick up objects. I used objects generated from a Houdini OTL. It was a simple OTL. However, I encountered a lot of strange problems integrating the assets. I’m glad I’m spending my free time learning how these assets integrate. I think I would go ballistic if a had a delivery deadline and I had to re-create my project. One of the bumps was “user-Error”. The other one I can’t still figure out. It has to do with integration  The Houdini engine with a pre-created project. I was not able to get the project to accept the OTL. I needed to recreate the project but with the Houdini engine already installed. I don’t think I’ll have any problems form here on in.

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