2026 New Year Update
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iMyth Spooks Celebrating News Years

Happy New Year!

Our countdown for Google Play closed testing is officially underway. We’re 3 days in, with 9 to go, and the energy is real.

If you’ve already downloaded the app and stepped into this early testing window, please know this: you are true iMyth heroes. You’re helping shape what Haunted XR becomes, simply by being here early and believing in the vision.

We’re almost there. If you can, please hold onto the app for just another week or so until we give the all-clear. Your patience is deeply appreciated.

Behind the scenes, momentum is building on multiple fronts.

We’re actively developing Haunted XR’s Game Design Document (GDD) v4.0. This version is a meaningful evolution. Clearer. Sharper. More aligned with the kind of interactive horror and storytelling experience we believe the future deserves.

For those of you who enjoy going deeper and thinking about systems, story, and experience design, I’d love to selectively share the document and hear your thoughts. If that sounds like you, just drop me a line.

This GDD also became the backbone of our 1 Million Cups pitch deck, which frames iMyth and Haunted XR from the business perspective as we work toward funding our Minimal Viable Product. That’s startup shorthand for our first focused, commercial-ready release.

We’ll be presenting:

  • Fort Collins on 2/11

  • Denver on 2/18

We’d love friendly faces in the virtual audience. Zoom links will be shared soon.

More than anything, I want to say thank you.

Thank you for the encouragement.
Thank you for the belief.
Thank you for helping us push boundaries and reimagine what horror and interactive storytelling can be.

Let’s make 2026 the year iMyth hits the ground running with its first commercial version.

Until next time,
The story continues…

Chris Roda
Founder – iMyth