The Shaping Role of the Human Storyteller

I recently copied an excerpt written by Janet M. Murray from her book Hamlet on the Holodeck. The article is called The shaping Role of the Human Storyteller.

Murray does an excellent job in describing what an immersive, interactive experience might look and feel but within the context of a specific story-world. What really is attention getting is that she departs from the experience as being game-like and focuses on components such as “moral physics” as being the glue which holds the world together and the interactor, (the participant), t o the immersive experience.

I strongly encourage the audience to read the article to understand the difference between thematic immersive experiences, interactive stories and games. The IMyTH experience is designed to be a prototype very similar of Murray’s mechanic.

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