Tag: Magic Leap

  • Cautionary Words from Magic Leap

    In a recent article posted on Gamasutra, “only safe way forward,” the CEO from Magic Leap, Rony Abovitz, tries to spin fear into the developers of AR/VR devices. In a nutshell, he says that AR/VR system where the eye looks at a monitor just centimeters away from the eye, may cause a neurological change. I’m not not sure what it meant by “neurological change.” He goes on to say that Magic Leap’s technology of creating tiny projectors to shine light into the eyes of the user is the only safe way to go.

    The full context of the information can be found in the Reddit, “Ask Me Anything” column. The exchange is quite lengthy and I honestly have not had an opportunity to explore it thoroughly.

    However, I am concerned, not only by the “ask Me anything” column but by the meaning of the gamasutra post.  Rony Abovitz charges right out of the gates spinning a web of fear and discrediting other technologies in favor of his own. It is true Magic Leap is shrowded in a veil of mystery. No one knows if there is any research data to support his claims. Similarly, he is making claims based on a product which does not exist yet and may not available yet for some time. This concerns me not only as a developer but as an investor and consumer myself.

    I am wise to the ploys of marketing fear. We live in a fear based society. 9/11, fabricated or not, has done nothing but install the seed of fear into American’s minds. News agencies pray on this. Smart businesses exploit this fear based atmosphere and promote their product as a solution to the un-yet discovered Jabberwocky.

    Magic Leap may have a stellar product on its hands. However, by initially exploiting fear into the public, I am immediately turned off. Immersive AR/VR, storyworlds and experiences are an amaizing new media that will challenge, in a good way, the definition of being human. Exploiting fear based environments tells me there is only concern of a mediocre product and the only method to safe face is bring everyone down with them.

    Not me, thank you.

  • More Information about Magic Leap

    While the information has been slow in coming, the bread crumbs cluing us in to what’s going on at Magic Leap are starting to formulate.

    In this article by Rachel Metz for the MIT Technology Review, Magic Leap, we begin to start seeing the technology promised by Magic Leap. While most of the product is still in development, one can’t wonder how this technology will compete against Hololens by Microsoft. Both offer stereoscopic projection of images onto lenses embedded in a head mounted display.  Both of these technologies seem to lend themselves to AR applications. I still have questions how well it will work with full VR uses.

    I don’t want to be synical but I am still looking forward to full blown, fast and effective VR. Occulus appears to be the leader in this tech but still has far to go. In the realm if Interactive Storytelling, I still feel a full immersive experience is required to transport the user into an alternative story world. This technology is not without merit and I eagerly await its arrival. These are all great steps forward and the closer we can get the public moving towards the concepts of AR and VR the easier it will be to sell fully immersive Interactive Storytelling.

  • AR/VR Blending With Leap

    While this is not really so much to do with Interactive Storytelling it is a development of one of the key pieces of technology which I have said is necessary for the truely immersive, Interactive Storytelling experience.

    I just found out about a new technology from Leap, (Not sure if this is Magic Leap or not?), that allows the user to see his or her own body withing the Immersive VR environment. Being able to see you own body, especially hands and arms assists with the immersive experience and places the user into the actual gameplay.  Not only does this give the user a contextual reference within the VR storyworld but also open the floodgate for endless GUI configurations. Long have a pondered how to provide sufficient GUI opportunities to the users without breaking the immersive experience. With this devise, the user’s body can now be the GUI.

    To understand the potential of this technology, look at this youtube posting from pewdpie. I am so embarrassed to be referencing this chuckle head. But he does give an excellent demonstration of where this technology can go to.

    This is really exiting stuff. I am so excited to start playing around with this and get things going.