This posting is really to help keep track of numbers which will be used to structure iMyth’s budget and business plan. From an article posted by Upload VR, IMAX LA VR Center Sees 15,000 [...]
Up until this point, there has not been much information about the LA startup, Dreamscape Interactive. The Dreamscape history was revealed slightly from a Forbe’s Article, [...]
A couple of months ago, iMyth created a rough prototype of its immersive experience. One of iMyth’s key components is physical props and sets. We integrated very inexpensive props and sets [...]
I just discovered today there is a new player in town, Dreamscape Immersive. Dreamscape is a new Los Angeles-based startup for location-based virtual reality planning to open their first VR [...]
I just read an article from the New York times, “With New Invention, VR’s Potential for Magic Gets Real“. It is an interesting article that gives a little background information [...]
Lat month, in December, iMyth Demonstrated full body tracking for its interactor using the Perception Neuron tracking outfit. It was an impressive bit of engineering to get the system up and [...]
This is the official iMyth review of the Zero Latency installation in Orlando Florida. Zero Latency, from Melbourne Australia, is one of the pioneering companies producing a new media format [...]
I don’t normally write about improvements in technology. I would rather focus on Story and experience related topics. However this is groundbreaking and will have a significant impact on [...]
First of all, I would like to call out and congratulate Universal Orlando for putting out the money to create The Repository. The Repository represents an entirely new form of transmedia story [...]
It would seem Halloween is the perfect demonstration for creating VR experiences. Big guns like Universal are no exception. A review of their new experience, Universal’s VR Horror [...]