One of the Holy Grails to rise above the first generation of VR is to move from room-scale tracking to warehouse or house scale tracking. During the The Courier prototyping phase, the iMyth crew [...]
It’s not big secret that I am a big HTC Vive fan. I love Steam VR tracking. I purchased an HTC Vive as soon as they became available. I love the overall product. I also have not been [...]
There are two bits of information out there giving some direction of where HTC and Steam will be taking with the Vive. In fact, I know this may be too early guessing, maybe the next generation of [...]
Sensics, a long time manufacturer of high end Head Mounted Display devices, has recently released its new professional grade HMD geared towards VRArcades and amusement parks. This new headset has [...]
Whether you are a fan of the Dragon Ball Z theme world or not you had better watch out because it is coming to a VR Arcade near you. While there may not be a VR arcade near at this moment in [...]
I received some bitter sweet news today from the folks at Valve Software. After much anticipation, the engineers at SteamVR have found a way to create a cheaper, more versatile Lighthouse [...]
I don’t normally write about improvements in technology. I would rather focus on Story and experience related topics. However this is groundbreaking and will have a significant impact on [...]
We are standing at the precipice of explorations into VR. I was originally hoping to be able to exploit the usage of the giant MOCAP stage at FIEA. However, One of the most important elements, [...]
I bit the bullet and pre-ordered my Vive yesterday. Now I just need to wait for it to arrive in early April. In the mean time I will continue researching adding extended range to the Vive. [...]
These are indeed exciting times! HTC Vive has just drop its hat into the VR ring with with HTC Vive; Valve’s HR headset: HTC Vive Not much is known about this headset but supposedly they [...]