by Blogmeister Meisterblogger | Mar 11, 2025 | Case Study, Design, Entertainment, IMyTH, Interactive Storytelling, Interview
Every hero has an origin story, and for iMyth’s first character, Tickle, that story began with the boundless creativity of Sunny Zheng. As a pioneer in immersive storytelling, Sunny embarked on an artistic adventure—transforming a simple concept into a living,...
by Blogmeister Meisterblogger | Jul 11, 2017 | Entertainment, Games, Industry, Interview
In a a recent interview with Starbreeze Games Chief of Technology, Emmanual Marquez, Dean Takahashi of GamesBeat asks the gaming executive his thoughts on VR and where VR is headed in the near future. Starbreez overall is still very bullish with VR but not necessarily...