by Blogmeister Meisterblogger | Apr 19, 2018 | Entertainment, Immersive Theme-worlds, Industry
I would be on the look out for more events such as this since I believe it will become more and more common. Location-based VR could be a $1 billion industry by the end of the year and grow to a $12 billion industry by 2023, according to projections from Greenlight...
by Blogmeister Meisterblogger | Feb 13, 2018 | Entertainment, Immersive Theme-worlds, Industry
Just last week, Dreamscape Immersive opened it Alien Zoo experience in Los Angeles. The opening was kind of quiet and it’s been somewhat hard to get information about the new location-based experience. Ian Hamilton of Upload VR was one of the lucky few to have...
by Blogmeister Meisterblogger | Feb 8, 2018 | Entertainment, Immersive Theme-worlds
Yesterday, Dreamscape Immersive opened it’s first location-based immersive experience, “Alien Zoo”. It is open now through March 2. This project has been hidden up until now so no real information is available at this moment in time. Until I have an...
by Blogmeister Meisterblogger | Jan 18, 2018 | Entertainment
I have to admit that this review comes with in incredible amount of bias. While I tried to be as open minded about the experience as possible, my familiarity of the technology prevented me from reviewing the experience with a “totally fresh pair of eyes.”...
by Blogmeister Meisterblogger | Nov 20, 2017 | Entertainment, Immersive Theme-worlds, Industry
I’m very excited for mid-December to roll around here in Central Florida because that marks the opening of the Void/ILMX/Disney venture at Disney Springs called “Secrets of the Empire” Folks who know me know I am extraordinarily bullish on the whole...
by Blogmeister Meisterblogger | Aug 3, 2017 | Entertainment, Industry, News
I suppose it was only a matter of time. I gained wind that the Void had become part of the Disney Accelerator a couple of weeks ago. Last week I had learned that the Void would be opening an installation here in Orlando. I was not quite sure and I should have put two...