It has been a long me coming in order to create real-time, digital humans. Although not quite there, a very talented group just put together the best attempt yet: Mike Seymour, co-founder and [...]
Here is a quick synopsis of the the Variety article, Location Based VR. The folks at Variety are very excited about the Void’s new Immersive Experience called “Curse of the [...]
We don’t necessarily hear much from ILMX. Much like their cousin company, Imagineering, they sort of wait for a groovy time to spring a really pleasant surprise on an unsuspecting audience. [...]
Whether you are a fan of the Dragon Ball Z theme world or not you had better watch out because it is coming to a VR Arcade near you. While there may not be a VR arcade near at this moment in [...]
The Disney Accelerator class of 2017 was just announced and two of its newest partners are The Void and Epic Games. The details of these new partnerships have yet to be understood. Two things for [...]
In a a recent interview with Starbreeze Games Chief of Technology, Emmanual Marquez, Dean Takahashi of GamesBeat asks the gaming executive his thoughts on VR and where VR is headed in the near [...]
The newest competitor in the location based VR experience market is a start up from Moscow called Anvio. Anvio is a great looking, full body motion capture VR experience. The setup employs full [...]
I have been ranting about Location Based VR Experiences for the last few years and it seems as if the business model is starting to gain traction. In a Road to VR article written by Greenlight [...]
I just bumped into an interesting article today written by Ian Sherr for CNET talking about his experiences with VR Arcades. VR Arcades are very similar to what iMyth is trying to create. The big [...]
I received some bitter sweet news today from the folks at Valve Software. After much anticipation, the engineers at SteamVR have found a way to create a cheaper, more versatile Lighthouse [...]