Immersive Journalism Here is a link to an article about a Jounalist Using AR and Immersive technologies to breath new life into covering news stories.
NOWHERE Programming Environment Here is a link to a node based Procedural game engine Leonard Ritter is creating to help generate the game, “NOWHERE”
Message From Kim Davidson While this is a sponsored add, I think Kim Davidson does a spectacular job introducing how procedural tools, such as Houdini, can be used for generating Grammar Based [...]
I came upon an article from Gamasutra lately discussing the possible avenues upon which VR could entertain: [...]
I look for occasional motivations and conformations that what I am trying to do with Raconteur is the right thing and the approach I am taking will succeed. I recent came upon this article in [...]
I cam upon this series of articles a little while ago on Gamasutra: http://gamasutra.com/blogs/RobertMadsen/20140731/222331/Starting_an_Indie_Studio_Part_1.php The articles explains the trials [...]
Greetings – I have been asleep at the wheel lately and not contributing to my blog. This does not mean, however, that I have not been looking for inspiration and other motivations into the [...]
Check out this new article a created Based on the article Thomas Grip created for his lecture at the GDC. 4 Layers of Interactive Narrative in Games. I think it is interesting because it may be a [...]
This is very cool and has me super excited [embedyt]https://www.youtube.com/watch?v=rS-PLQ3tfzY[/embedyt] This is a way to define the look, style and motif through a grammar based facade. When [...]